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MAPPING AND SUPERVISION SYSTEM FOR A SIMULATING COMPLEX

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A system designed for supervision and mapping of 3D spatial scenes in simulators of underwater vehicles is presented. Key features of the developed system are described. The system provides three types of mapping an underwater situation: three-dimensional view approximating the real scene; three-dimensional map affording an informational representation; view similar to a sea map. Principles of the system architecture based on a hierarchical principle are considered.

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