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INFORMATION SYSTEM FOR RECOGNITION AND CAPTURE OF MOTIONS IN GORODKI SPORTS

Annotation

An information system of the motion recognition and capture in Gorodki sports is considered. The statistical model of the game episodes used as a basis of the imitation model of bits throwing process is analyzed. It is supposed that implementation of the entertainment software product and corresponding available information services may not only aid in reviving the ancient sport game Gorodki but also help in solutioning of social issues such as people’s involvement in Gorodki Sports, motivation of athletes at initial stages of sports training to improve individual physical characteristics and parameters.

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